Hello F-Corp Cleaners!
Steam Next Fest is over and it blew away our expectations! We really appreciate all the people who played, streamed, made videos, and wishlisted the game. We've gotten a ton of awesome feedback and are filled with excitement for the future of BCC.
Also, we have a release date for early access! April 16th!
We are hard at work creating exciting new places to clean and new mechanics to play with for the upcoming early access release, but there are some features and fixes before April 16th that we want to get into your hands for testing and improving the experience. Here are some changes in the new build - Playable now in the demo!
Multiplayer
- Players can now create and join public lobbies!
- Added text chat so players can communicate
- Fixed a bug that allowed players to join a lobby without an invite
Prop Surfing
- Improve movement prediction while holding an object, improving the non-server prop-surfing experience
- Fix inconsistencies when viewing someone else prop surf
Languages
- Traditional Chinese added as a language option
Performance
- Significantly improved performance for object collision, particularly when several objects are on top of each other
- Significantly improved VRAM usage on all levels
Bug Fixes
- Fix for smaller objects sometimes bouncing off the bottom of the trash bin
- Fix for spraying vfx and sfx getting stuck on if holding spray when entering the esc menu
- Fix for player hitbox being slightly bigger than intended in some circumstances
- Fix for player being unable to walk off ledges while crouching
Misc
- New corporation-themed props
- Ragdolls created by player death will be flung further from the cause of their death
- Improved lighting aesthetic for non-Lumen graphics settings
- Improved collision on various props
Super excited to be entering early access with you all soon!
