Game underwent a lot of changes and reworks from it's Game Jam version, just to keep things updated on Steam, we will note it down here as well.

Here are some of those:
- Added the ballin' spell
- Added Local Coop with up to 4 players
- New box enemies, because boxes now hate humanity too
- Reworked enemy pathfinding, still not the best in all situations, but working gud
- Added PvP modes, from being able to just push the other players around, to full friendly fire
- Added the first ability of the first character of the game - Grappling Hook
- Red will now remember your Ghostslays
- The entirely new spell system, now you have to draw the sigils with your mouse!
- Added proper recoil to weapons like Minigun, as well as screenshaking!
- Added the Ice Wall spell
- Added a couple new testing maps
- Polished a lot of visual stuff about player's and camera's movement
- Made the Friend friendlier
- And finally finished the teaser for the Steam page
And that's fairly some of the most important stuff that we did for the game within these 2 months.
I really appreciate everyone who has been supporting us through the development of this, giving ideas and helping with creation of it all and I can't thank enough for the kindness of our friends and family in this project.
Thank you all so much and we can't wait to bring you more stuff ahead :)
