Heya been a hot minute since we posted an update on what's new in our game. We are still hard at work on everything and let us post the exact new stuff we've been working on.
- New weapons:
- Fishing Rod - attaches to enemies and throws them into different directions
- Spear - double attack weapon, first attack dash forward spearing everyone in your path, second attack throw your spear into enemies
- Crystal Revolver - Explodes an area of enemies pushing them around
- Electric Shotgun - Bullets cause chain lighting between nearby enemies

- New enemy: Skeleton Mage - repeats player's spells

- Game enables bullet time on casting spells

- New weapon select and ready-up menu

- 3 New spells: Tetherball, Explosive Bullets, Electric Bullets
- Added early shop prototype

- Added flinging enemies up into air on them being hit
- Optimized navigation systems
- Enemies now crumble into parts
- New interaction system
- You now dodge bullets at high speed
- Made friend friendlier
- And other reworks that I forgor
Apologies for the lack of changelog for previous months, I ate it. We'd also like to welcome our new team member Zancked into the game. Welcome.
That's all for these few months, thanks for checking out and see ya later!
