Sorry folks for not keeping you updated, you probably thought the game is dead, but luckily it's not!
Here are a few "work in progress" items so you will know what to expect in the new update (and it will be massive).
* Keep in mind that everything shown here is still WIP (work in progress) so it WILL be improved by launch.
Planet Mastery + New Game Modes
Frustrated that reaching wave 100 for a win can be sometimes challenging?
No need to worry, now there is no a thing such as "defeat" - every wave is a victory, the only difference, the further you go, the more rewards you earn, as now they are calculated per wave survived!
And, by beating particular milestones you will even get medals and other special rewards!
And if you look at the bottom left corner you'll see that the game has 3 completely different game modes!

New Tower - Assassin
Also working on a completely new tower, which by far has the biggest evolution tree!
It's a simple shooting tower with a bow, slightly cheaper than the soldier, making it more accessible for early game, but with huge AoE potential on latter evolutions.



Tower Merge
Completely new mechanic allowing you to merge multiple towers into single powerful one, resolving the issue of insufficient placing space in late game!

New Collector mechanic?
I'll just leave it here, as I know many of you love the current collector, but it just had to be balanced, nothing serious but I will let you guess.

Visuals Refinement
And of course a lot of visual improvements to add the FEEL aspect to the game...



Tutorial Rework
I realized the biggest problem of the current tutorial - it just dumps all the info at you from the start, without giving you enough space to breathe and it also does not reward you properly for it!
All of these I'm aiming to fix in the new tutorial, but unfortunately it means you'll have to take it again, but do not worry, you will be compensated for it!
Achievements Rework
Many of the achievements were extremely hard to get + with the new mastery system, some of them will become obsolete, so the new achievements will be a bit easier and most importantly - more fun to get!
New Evolutions
Some of the towers will also get a few new evolutions, I don't want to spoil, so I'll just tell you one of them - Pollution Collector (Formerly knows as Cataclysm Collector) got an evolution that will restore health of you base!
When out?
And this is not even everything I was working on or have in plan to work on, there's still a lot of work to be done, so you can expect this MASSIVE update to be out at around late August / early September, not sooner and hopefully not later.
