
Dear Mahjong Player,
Amatsuki Mahjong will undergo server maintenance on November 11 (Tuesday) from 05:00 to 12:00 (UTC+8). This update will include new game content, system adjustments, and bug fixes.
During the maintenance period, you will not be able to log in to the game. Matchmaking will also be temporarily suspended 1 hour before maintenance begins and will resume after maintenance is completed. Depending on the actual situation, the reopening time may be adjusted earlier or later. The latest updates will be announced on Amatsuki Mahjong’s official social media pages and Discord channel.
After maintenance concludes, you can update from respective platforms and continue your Mahjong journey with all-new content!
[Ver. 1.4.8 Update]
1. New Permanent character Sora Debuts, with her Limited-time Fatebind Pool, Awakening Costume, and Awakening Accessories.
2.Sora’s Costume, Costume & Accessories Bundle and Character Fragments available in the Shop.
3. Awakening Costume for permanent character Yogiri has been added, Limited-time Fatebind Pool [Ferrying of Souls] Opens, with increased drop rate for the permanent character Yogiri.
4. Added new [Season] system, Rank subdivisions and seasonal rank promotion rewards, and adjusted score requirements for each rank.
5. New Season Pass [Lunar Sea Odyssey] now available, and added [Season Quests] to the Pass.
6. 4 New Accessory Bundles added.
7. 6 New permanent Emotes now available in the [Shop], and 1 related Bundle added to unlock them.
8. Multiple Limited-time Fatebind Bundles added to the [Shop].
9. Limited-Time Event [Court of Justice] Opens.
1. Added red dot notification when unlocking a new day's questions in [Mahjong Beginner Trial].
2. Added Ultra High Frame Rate mode (120 FPS) setting option.
3. Added [Report] function, available in matches and match records.
4. Added filtering function for Emotes in the Backpack.
5. Added profile frame preview function to view the in-match effect of profile frames.
6. Added email binding function; after binding, account information can be self-retrieved.
7. Fixed issue in the Leaderboard's [Bond Ranking] where Mahjong players with maxed Affection were not correctly displayed in rankings.
8. Fixed issue when equipping club trophies in the Club Lobby, where trophies may appear misaligned.
9. Fixed issue where Mahjong player Affection level up after match ended, did not correctly trigger the corresponding dialogue interaction.
10. Fixed issue where red dot notifications still appeared after completing all sign-in days and claiming all rewards in the sign-in event.
11. Fixed issue in Club Shared Quests where [Member Training Record] incorrectly refreshed at Monday 00:00, now correctly refreshes at 04:00 (UTC+8) along with quest progress.
12. Fixed issue in Club Shared Quests where using the same target tile to win multiple times in a single match would incorrectly display multiple achievements in [Member Training Record].
13. Fixed display issues with preview buttons for certain items when entering and exiting the Shop multiple times.
14. Fixed issue where previewing hand style items in the Shop while queuing could cause abnormal display in the discard pool of subsequent matches.
15. Fixed issue in Sichuan Mahjong where match records and videos could not be viewed immediately after match end, with error messages appearing.
16. Fixed the issue where members other than the club leader cannot view the complete club join application list.
17. Adjusted PC mouse right-click function binding; now only usable for quick draw&discard, and disabled right-click dragging for discarding tiles.
18. Adjusted sorting of ready hand prompts when multiple tiles are possible, now sorted from small to large in the order of Characters, Circles, Bamboos, Wind tiles, and Dragon tiles.
19. Adjusted text and related translations for some guides and descriptions.
1. [Japanese Mahjong] Fixed an issue where the ready hand prompt failed to appear when the player was in ready hand during a [Draw Yakuman] situation.
2. [Taiwan Mahjong] Fixed a brief delay issue that occurred after drawing a tile and being unable to discard immediately.
3. [Hong Kong Mahjong] Fixed a bug that caused the match replay in [Game Record] to get stuck if a player was in a [Pass] state after declining a win in that match.
The Amatsuki Mahjong Operations Team
