Hey Couriers,
Thank you for your continued support and feedback. In this update, we focused on fixing critical issues and adding the long-awaited handcart system. We’re eager to hear your thoughts on the changes!
⚠️ Important: We’ve made changes to the game’s core systems, which required resetting all save files. We’re sorry for the inconvenience. While the full version is still in development, we’ll keep polishing the demo to make it more stable and enjoyable.
Bug Fixes
Fixed issues with missing packages, stuck items, and incorrect cargo placement behavior.
Resolved the issue where large-sized cargo was visible before being unlocked.
Fixed inconsistent reactions when picking up packages.
Fixed a problem where undelivered items remained in the system.
Fixed customer pickup triggers not activating properly.
Resolved an issue where the dispatch truck did not appear as expected.
Fixed repeated and incorrect sound effects.
Fixed issues with customers not appearing or spawning in the wrong locations.
Broken confirmation screens and negative balances have been fixed.
UI and data synchronization issues have been resolved.
Fixed overlapping UI elements, frozen screens, and unresponsive buttons.
Fixed an issue caused by saving the game while a package was on the scale.
New Features
Added a handcart (trolley) to make package transport easier.
Added numpad support to the cargo terminal.
Added "Enter" and "Space" key support for terminal confirmations.
Added an info panel for held packages (bottom right corner).

Cargo weight now affects player movement speed.
Added widescreen support.
New languages added: German, French, Spanish, Portuguese, and Italian (translations are machine-generated).
Added a new terminal on the cargo truck to remove lost dispatch packages from the panel.
Improvements
Improved cargo placement mechanics for better accuracy.
Updated layout and readability of the cargo dispatch panel.
Account numbers in money transfers are now six digits.
Improved throw physics based on cargo weight.
Warning messages added for invalid or unusable actions.
Known Issues
Some sound effects are not affected by the SFX volume settings.
What’s Next?
Barcode scanning and label printing.
Don’t forget to join our Discord channel to share your feedback!
