1.2.0 Is here! This update adds 6 new minigames to the roster, along with updates to current games! UI and UX has also been refined adding player names, highlighting to local players, changes to the next game selection system and an update to the input system which should improve compatibility with controllers. This is on top of various bugfixes and tweaks to make for a more enjoyable and smooth session!
New Minigames:

There are 6 new minigames to end your friendships on. Including a rage inducing pogo-stick race, a musket shootout and a dig for treasure!/b]
Check out the full patch notes below!
General Changes:
- Improved a variety of sound effects
- Added connection monitoring to host
- Added name tags above player icons
- Vehicles now have highlights
- Highlight for local players added to various games
- Last played game details now in graph
- Voting visibility now increased
- Added more information for next game in loading screen
- Next game selection now weighted towards voting or player choose
- Same player can't select next game twice in a row
Minigame Changes:
- New game "Bean Ball"
- New game "Plinko"
- New game "Goldiggers"
- New game "Platform Runner"
- New game "Single Shot"
- New game "Pogo Race"
- Added motorbikes to "Cross Chaos"
- Increased weapon hit-area on "Swingers"
- Point add speed now decreases relative to player count on "Zoneholder"
- Added obstacles to final platforms on "Pathfinder"
- Improved markers on "Pisted-Off"
- Improved controls on "Scooter Slalom"
- Redesigned map on "Chargershot"
- Added player color beams on "Chargershot"
- Fixed prediction issues in "Uphill Mayhem"
- Fixed prediction issues in "Chaotic Cross"
- Modified controls in Chainers
Bugfixes:
- Fixed collision VFX/SFX issues on clients
- Improved controller support and compatibility issues
- Fixed issues with glitches on dead players
- Fixed various errors that occurred with higher latency
If you have any new minigame ideas or are finding issues please join the Discord!
