Feature Additions & Bug Fixes Version 1.6.6.22
- Added story replay function, UI located in the upper left corner of the recycle bin
- Fixed shop misalignment issue
- Fixed issue where the "Charge at the Start of Battle" status was not working
- Fixed issue where some status effects were not working after deploying a starship
- Fixed issue where core effects triggered multiple times
- Fixed starship deployment display issue
- Fixed issue where the initial charge count of modules was not displayed
- Fixed issue where the reserve library limit was incorrect
- Attempted to fix the issue of active modules freezing
- Supports 3440x1440 windowed resolution
- Starship Vanguard trigger sequence Fixed sequence
- Fixed occasional issue with the exit game button malfunctioning
- Optimized the Personnel Department's user interface in the envelope section
- Fixed incorrect descriptions of some starships and modules
- Fixed some typos in the text
- Increased the speed of Truth projectiles
- Fixed issues with the Fusion Hangar
- Fixed the triggering issue of Thunder of the Night and optimized its values
Features under development:
- One-click purchase function for missing parts in saved fleets
- Workshop support
This is our first time making a game, and due to a lack of development experience, supporting the Workshop at the game's core is currently very difficult wwwww. We plan to support a limited number of features first, and then gradually add support and iterate based on specific circumstances and mod author needs.
Thank you for your understanding and support!
