Hello, everyone! The Halloween update from the beta demo has now officially returned! For about a week or so, enjoy Lady Fay's manor in a nice, cozy fall aesthetic. Additionally, Pumpkins have been added back in! These plump fruits are especially favored by canids... perhaps a big hulking beast would enjoy if it were put on a Servant? They might also have some value in Vania's shop.


Lastly, we have a plethora of bug fixes since the last update:
Reduced hitbox duration of Acolyte's flame pillar.
Halted Acolyte puff attack's frames when paused.
Expanded Acolyte puff hitbox.
Applied i-frames for Therwolf during dagger super.
Fixed video setting being automatically selected if you go there via mouse click.
Fixed not being able to back out of last two video settings if you press escape.
Shortened Therwolf hitboxes so he can fit behind some things.
Therwolf pathfinding improved.
Fixed Therwolf getting stuck behind stairs while chasing.
Fixed door closing sound playing when Therwolf goes through stairs.
Fixed Therwolf run sounds playing in pause menu.
Fixed lighting and UI updating while blinds effect is going on during return to title screen.
You cannot use the describe function if Henri is not in "free" state.
Changed some maps layout around so entities don't get stuck.
Fixed enemies attacking player while being in Therwolf's clutches.
Fixed Courtyard ingot being deleted if you pick up an ingot elsewhere.
Expanded Froggo close lick hitbox.
Fixed poison state causing problems.
Deactivated organizing/deleting items when opening menu or starting cutscene (which can lead to a crash).
Froggo tounge snag attack refactored to fix visual glitch.
