
Hello, this is Wayway.
After a long development journey,
Aksun will launch in Steam Early Access on July 21 at 10:00 AM GMT.
What Early Access Includes
The Early Access version includes:
Aksun’s core combat and chain-reaction systems
Multiple playable weapons
A variety of Artifacts and build combinations
Permanent and run-based progression systems
Multiple areas, enemies, elite encounters, and bosses
The main gameplay systems that will form the foundation of the full release
What Early Access Does Not Include
Aksun is not yet complete. The Early Access version does not include:
The complete story
All planned chapters and areas
The final boss and ending
The full selection of weapons, Artifacts, enemies, and bosses
The final level of balancing, optimization, and polish
Throughout Early Access, we will continue improving the game based on player feedback.
Pricing Policy
The Early Access base price has been set approximately 20–30% lower than the planned full-release price. We hope this gives more players the opportunity to experience Aksun early and join us as we continue developing the game. The price is expected to increase when Aksun reaches version 1.0, reflecting the additional content and improvements introduced during Early Access.
1.0 Release Roadmap
During Early Access, we plan to add:
Final boss chapter
New enemies, new encounters
Additional weapons
New progression and build options
Story content, including the final chapter and ending
Combat improvements, balance updates, optimization, and quality-of-life features
More information about the upcoming content and our development plans can be found in the Early Access Roadmap announcement
We sincerely appreciate everyone who played the demo and playtests, shared feedback, wishlisted the game, and waited for us throughout development.
This launch is not the end of development. It is the beginning of the next stage of Aksun’s journey.
On July 21, the seal of Aksun will be broken.
Thank you.
Wayway

