- Revive Mechanic Update: The revive location has changed from a predetermined spot to a random “safe” location. Reviving is an essential part of gameplay, allowing players to continue after being defeated by enemies. The number of revives is unlimited.
- Revive Penalty Adjustment: No revive penalty is applied for waves 1 through 5.
- Bug Fix: Previously, the revive function did not set the collision capsule correctly. This issue has now been fixed.
- Score Update: Negative scores are no longer calculated.
- Fireball Damage Adjustment: Fireball damage has been reduced for the first 10 waves to allow for a smoother start.
- New Enemy Appearance: Phantom robots now appear starting at Wave 3.
- Miscellaneous Fixes: Minor bug fixes have been implemented for issues found in the Achievements (v0.2.5) and Laser Gun (v0.2.6) updates.
- News and updates
- Alien Weapon Test Grounds
- v0.2.7 Gameplay Update
Source: Steam Community (opens in a new tab)
