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Update V0.0.2

Hello everyone!

V0.0.2 is up and ready to download! I spent the last couple of weeks primarily working on improving UI flexibility, match making, and bug fixes. I was not able to finish redesigning the AI related issues in this update, so inorder to avoid releasing a rushed version of the AI, I decided to make this the prime focus for the next update. I hope you enjoy some of the new features and changes I made in 0.0.2, let me know what you like, or would like to see changed in the future.

Thank you for being such an awesome and supportive community! I greatly appreciate everyone's help in participating in the early access development of this project. You can find a full change log for this update below. :)

  • Complete overhaul of all GUI related aspects of the game.
  • Improved performance when rendering and updating GUI.
  • Added ability to create custom matches for online play.
  • Added option to select game mode for created matches.
  • Added option to specify player limit for created matches.
  • Added option to change day count for created matches.
  • Added option to change day length for created matches.
  • Added option to allow respawns in online play.
  • Added option to create online private matches.
  • Added freeplay online game mode. (Currently, freeplay online is very similar to "Loners", but I will look to add persistant features to this mode in a future update)
  • Added the option to create a match upon failing to connect to any present matches.
  • Added lobby chat to multiplayer lobby.
  • Added separate indicator for closed and open rooms in the "Find Server" window.
  • Added descriptions for all skills
  • Combined chat and lobby windows into one interface during gameplay.
  • Changed Vsync option display to be either "enabled" or "disabled".
  • Fixed bug that didn't allow for binding certain keys in the key binding menu.
  • Fixed bug that caused binding control to any action to also call the fire action.
  • Fixed bug that caused binding alt to any action to also cause zooming.
  • Fixed bug that forced zoom whenever Alt-Tab was used during gameplay.
  • Fixed awkward opacity issue when rendering certain previews in the preview window.
  • Fixed bug that did not allow for removing or taking capacitors.
  • Fixed bug which caused changing chat channel to not work in certain cases.
  • Fixed bug that caused previews to stutter when an item was selected or dropped from the inventory.
  • Fixed bug in RFID options window that caused user to be locked in the window when the selected AI was destroyed.
  • Fixed incorrect description for the MC 10.
  • Improved tutorial for jumping.
  • Added description for enemy relations into hacking tutorial.
  • Added smooth fade transitions to all tutorial menus.
  • Combined RFID relations and commands menu into one window.
  • Slightly decreased weapon spawn probability.
  • Slightly increased detonator movement speed.

Cheers!

-Touz