Source: Steam Community (opens in a new tab)
Gameplay
- Frost Burst now applies Ice to affected tiles.
- Drastically reduces the bonus chances for units to block. Units will now barely ever block unless they have more defense bonuses.
Loads of bug fixes!
- Fixed null client updates from Apply Or Combine logic, caused by Meld statuses not updated to new bool return.
- Removed the use of Effect Type in skills. AI now uses defined logic to evaluate the efficiency of a skill's usage.
- Fixed Action buttons to properly deselect after pending action is cancelled or confirmed, no longer requiring the player to press on the button twice.
- Fixed the board highlighting for Area of Effect ranges.
- Improved Frost Burst visual effect.
- Added Mode view data refresh, allowing the arcade lobby view to fetch the new data if it was altered while the player was in another view (party builder).
- Improved state machines to block and throw exceptions on the case where it attempts to switch states while a switch is ongoing.
- Fixed Match and Menu state machines according to State Machine change, preventing switching to a state before the previous switch is complete or duplicate state switching.
- Fixed the issue where quick players could do multiple actions in their turn if done before the first was completed.