⚡ BackStreet Update Notes (March 17, 2025)
🎮 Combat System Improvements
- Slow Debuff Rework
- Adjusted the Slow Debuff effect for better clarity.
- Separated skill preparation & activation animations for BotTypeB / Elite / Boss enemies to improve timing.
- Debuff Resist values now correctly apply to characters.
- Slightly nerfed the Slow Debuff effect.
- Enemy Skill Improvements
- Dash Attack and Jump Attack animations now connect more smoothly.
- Energy Beam Attack now has a separate warning animation, giving players more time to react.
- Fixed an issue where characters would spin incorrectly in certain skills.
- Booster Chip Balance Adjustments
- Flame Booster Chip: Damage significantly increased (50x).
- Oxidation Booster Chip: Damage increased (~10x).
- Slow Debuff: Slight nerf (combo total debuff stat limited to 0.9).
- Removed the player's default debuff stat.
🎨 UI/UX Improvements
- Remaining Stages Display Added
- Players can now easily check the number of remaining stages.
- New animations added for stage completion and new stage start.
- Credits Screen Added
- Credits button added to the main menu.
- View developer information in the Credits Screen.
- Added animations and camera transitions.
🔧 Bug Fixes
- Fixed an issue where the Freeze Debuff was not applied.
- Fixed Slow Debuff issues.
- Resolved cases where the effect did not apply correctly.
- Fixed duplicate calculations of Debuff Resist values.
- Fixed Elite Monster scaling issue (Z scale adjusted 1.2 → 1.0).
- Fixed an issue where ESC/TAB menu could not be accessed after discarding Booster Chips.
- Improved Remaining Stages UI (added animations and better visibility).
This update includes combat system improvements, UI additions, balance adjustments, and various bug fixes.
We will continue to enhance the game for a better experience! 🎮✨
Thank you! 🚀
