1. New Content and Maps
- New Maps: Introduction of new environments? Library and Slime.
- Boss Floor Changes: Bosses can now be found every 5 floors, providing a more dynamic experience.
2. Gameplay System
- New Map Objective: Survival.
- Elite Enemies Update: Modifications to the behavior and abilities of elite enemies, offering a new level of challenge.
- Enemy Difficulty Update: The difficulty of enemies has been adjusted to improve the game's balance and provide a more challenging experience.
3. Characters and Classes
- New Classes: The addition of Cleric and Artifice offers new gameplay options, with unique abilities and strategies.
- New Abilities: New abilities have been introduced for all classes, allowing for more versatility in combat and exploration.
4. Items and Forging System
- New Chest System: A new chest system has been implemented.
- Changes in Item Forging: The time required to forge items has been reduced, making progression easier.
- Update on the Scepter and Hammer: The Scepter and Hammer items have received adjustments, improving their functionality and synergy with the new classes.
5. Economy and Trade
- Merchant and Blacksmith in All Maps Without Bosses: Now, the merchant and blacksmith can be found in any map without a boss, making trade and item upgrades more accessible.
- Update on Scrap Values: Scrap values have been adjusted to improve the game's economic balance.
6. Multiplayer and Connectivity
- Improved Multiplayer Reconnection: Player reconnection to the server has been optimized, offering a more stable experience and allowing players to resume their sessions without significant progress loss.
- Multiplayer Fixes: Various connection errors and synchronization issues have been fixed, providing a smoother, uninterrupted gameplay experience.
7. Interface and User Experience
- Interface Updates: Some user interfaces have undergone visual and functional improvements, ensuring more intuitive and clearer navigation.
- Player Collision Adjustments: Player collision has been adjusted to avoid undesirable behaviors, improving movement and interactions within the game environment.
8. Achievement System
- Steam Achievements: The game now features new achievements available on Steam, challenging players to reach significant milestones and complete specific objectives in the game.
- Floor Reached Ranking Leaderboard: A ranking system based on floors reached has been added, allowing players to compete for the best performance in their progress.
9. Other Improvements
- Logarithmic Sound Scale: A logarithmic scale has been implemented in the sound system, providing a more natural auditory experience and adjusting to environmental changes in the game.
- New Passive Skills and Skill Trees: The passive skill tree has been expanded with new options, allowing players to further customize their builds and playstyles.
10. New Bosses and Challenges
- New Boss Added: A new boss has been introduced, offering players a unique challenge and strategies to defeat it.
With these improvements and new additions, the game promises a richer, more challenging, and dynamic experience for players. We hope everyone enjoys the changes and is excited for future updates!
