Balance Changes:
Gold production has been adjusted to encourage the production of luxury goods. Previously, sufficient gold production could be achieved with too few cities and settlements.
- Townhall's settlement adjacency bonus has been reduced from 5 to 3
- Settlement gold production has been decreased from 5 to 3
- Settlements built adjacent to other settlements now provide a bonus yield of 1 gold instead of 2
Visual improvements:
- Several sprites have been replaced with refined versions
Bugfixes:
- Luxury goods incorrectly display their income.
- Sometimes building foundations(in-construction models) are left over when they are destroyed by a ranged attack
- Natural objects (trees, iron mines) missing after a production building on which they were built is destroyed.
- Units in a transport ship could be overwritten by attempting to load another unit.
