Source: Steam Community (opens in a new tab)
Story & Events:
- Fixed a character positioning issue in the apartment corridor scene.
- Fixed an issue where moving boxes/firewood could cause the dialogue to get stuck under specific operations.
- Ensured that "trigger upon next scene entry" events will correctly display prompts.
- Zoe's jogging level is now linked and displayed dynamically with the exclamation mark above her head.
- Adjusted event trigger intervals: shortened from 3 days to 2 days, and from 2 days to 1 day.
Apartment at Night:
- Added a forced events list for the apartment at night.
- Added a manual setting to allow night apartment events to be prompted ahead of time in the morning.
- Added a hint text: "Something seems about to happen in the apartment tonight?"
Store Manager:
- Added a manual setting that allows main story dialogues to be triggered across multiple scenes.
- Changed the Store Manager's triggers in certain chapters to active dialogue with prompts, and added a "Chat" option to the corresponding idle dialogues.
- Specific item acquisitions will now trigger events, which will also check for current chapter progression.
Interface & System:
- Fixed an issue where the dialogue box would get stuck on the screen when returning to the main menu, and corrected relevant prompts.
- Fixed an issue in the final ending menu where options would overflow the screen when all seven characters appeared simultaneously.
- The save button is now disabled when map movement is locked.
Translation & Others:
- Corrected Simplified Chinese text typos.
- Fixed an issue where the UI text upon failing Nicole's mini-game did not switch languages accordingly.
- Updated the credits list.