🔧 Update 0.2.2a — Hotfix
This hotfix focuses on balance tweaks, usability improvements, and fixing several immersion-breaking issues.
✅ Fixed & Improved
Water Sources Added Sinks, toilets, showers, and baths now provide dirty water. Drinking it carries a health risk, but offers more survival options beyond bottled water.
Infected Hit Sound Fix Resolved an issue where infected hurt sounds would restart and overlap when hit multiple times in quick succession.
Day / Night Cycle Adjustment Day length increased to 20 minutes and night length adjusted to 10 minutes (previously 10 / 10).
Environmental Loot Expansion Feathers can now be found in world props such as couches and office chairs.
Campfire Visual Fix Missing branches on the campfire model have been restored.
Stick Drop Balance Stick drops from hitting trees reduced from 1–2 to 0–1 for better early-game balance.
Sleep System Fixes Sleeping now works at all times of day. Players can no longer sleep if enemies are nearby.
XP Bar UI Adjustment XP bar repositioned slightly to the right for improved visibility.
Dismantle Balance Pass Dismantle efficiency reduced from 0.75% → 0.35% across all items.
Player Stats UI Update Player stats are now visible on the home screen as a placeholder. The PlayerStatsManager has been moved to the main menu for better initialization.
Storage Container Fixes
Wooden Storage Box now spawns with 10 slots (previously 5)
Metal Storage now spawns with 20 slots
Metal crate lid position adjusted for better visuals
🔜 More Hotfixes Coming Soon
A few additional hotfixes are planned in the lead-up to full release, focusing on final balance adjustments, polish, and stability improvements. These updates will help ensure core systems are fully tuned before End of Everything transitions out of Early Access and into full Indie release.
Please report any issues via Steam Community Discussions.
🔗 Get End of Everything now on Steam
Note on Early Access & Pricing:
With nearly two years of Early Access development, End of Everything is approaching its full release. As part of this transition, the price will increase to $5.99 USD at launch. This change reflects the current scope of the game and helps support continued development. Updates, fixes, and new content will continue after release at the same pace as during Early Access.
Kind regards,
NekMinute
Solo Developer of End of Everything
Happy Dayz Games
