🔧 Update 0.2.0b – Hotfix
This hotfix focuses on combat realism, save/load system, survival balance, atmosphere, and core gameplay stability.
💾 Save / Load System Fix
Save and load now works correctly in singleplayer
Fully saves player and world state via the in-game menu
Multiplayer saving still requires additional work


🧟 Zombie Combat Improvements
Zombies now use rigidbodies, enabling true ragdoll physics on death
Ragdoll reactions are directional based on where zombies are hit
Bodies react naturally — shoot legs, knock them sideways, or send them flying
Fixed hitbox placement
Head and chest shots now correctly deal critical damage


⚖️ World & Loot Balancing
Loot tables have been rebalanced to better suit the environment
Containers now spawn 2–5 slots instead of always having 8
Reduced item spawn percentages to encourage scavenging and survival
Overall loot economy is now more grounded and challenging
🔫 New Weapons Added
Bone Club
Marlin Rifle
Wooden Bow
Ammo & Arrows
🌑 Visual & Atmosphere Overhaul
Reworked lighting, volumes, and post-processing
Darker, more immersive atmosphere
The world now feels more intense and hostile (See example images below for visual changes) Before:


After:


🚫 Multiplayer Status
Multiplayer is temporarily disabled until Update 0.2.1
This is to ensure stability while remaining issues are resolved
🧭 Main Menu Updates
Updated main menu to support upcoming features
Challenges and Statistics sections are now marked as Coming Soon
Please report any future issues here: Steam Community Discussions
Thank you for standing by us during this Early Access release. We’re excited about more improvements are coming in Update 0.2.1, so stay tuned!
🔗 Get End of Everything now on Steam
Kind regards,
Happy Dayz Games
