Hey everyone, very excited to announce that DeltaPhysics is now set to release into Early Access (EA) next week, on November 15! Here's a bit more sneak-peeks into the updates between the NextFest demo and EA release version:
General Tweaks
- fixed some movement boosts that were missing from the demo - should help controls feel more responsive
- aiming with a mouse is now continuously updated (compared to only when the mouse moves) - aiming should be more consistent (but will still have gravity-affected trajectory)
- keybind UI now have icons for controllers; KB+M will be updated later
- a few graphics tweaks to help art consistency and immersion
Map Updates
- Sequence breaking is now more difficult and punishing: requires 0% movement tech and knowledge to hopefully block players to getting lost in a difficult area
- Spin area changed to really focus on teaching the spin mechanic (aka Magnus effect)
- Rope / Plinko area has been redesigned and expanded to improve exploration

Other than that, there are some backend updates such as the save system shown in the "Next Fest Wrap-Up & Roadmap" post previously. As for timeline, updates are planned to focus on feedback and existing content for the first month, then a short holiday break, before adding pieces of new content.
Hope everyone's also excited for the release, and looking forward to all the feedback!
