Hey all, just a small polish update to improve immersive-ness and consistency. Going to start work on new map content, but no promises on delivering before the year ends - will aim to post a devlog within a month. Happy holidays, and enjoy the update!
Additions
- Turrets launchers are now animated and display reload, similar to player launcher
- Different SFX and particle FX color to green, when hitting bouncy (green) objects
- Added SFX to "bumper cars", pulleys, and rope
Fixes / Adjustments
- Adjusted volume balance (with some behind-the-scenes code changes)
- Fixed unexpected stretch on ropes (rope-swinging is affected as a result)
Known Issues Introduced This Patch
- rope sfx contains crackle/grainy noise
