This week, we are still continuously working on the development of two systems: the tournament system and the hero skin system.
The treasure "Death Pact" this season has been criticized by many players, and the main problem lies in its balance. We have clearly noticed this issue, which has also been confirmed at the data level. In fact, the "Death Pact" is a very interesting treasure. We first created this treasure when making "Skill Legends Royale" in Warcraft 3, and it was loved by a large number of players at that time. It is a typical treasure with high risk but high rewards. The actual Top 4 rate should be lower than the average level, while the Top 1 rate should be slightly higher, which is in line with its expected performance. We used the value of 2000 gold coins that we set when creating it in Warcraft 3, but we overlooked the fact that the rhythm of the current Steam version is faster than that of the Warcraft 3 version. As a result, its performance is significantly more powerful, which is our oversight. We will make balance adjustments in the update on March 17th.
In addition, some players have repeatedly suggested that we add a function of "ready completed in advance" during the preparation phase. However, at least for now, we will not add a similar mechanism. The main reason is that we don't want players to feel some psychological pressure from other players when purchasing skills, which may affect the gaming experience. Still, we would like to thank the players who sincerely provided us with these suggestions. We look forward to continuous discussions on whether there are better solutions.
