We think that the number of heroes initially unlocked by players is relatively small, so we have increased the number of free heroes available weekly starting from this week.
This week, we started the work related to the mobile game. Meanwhile, we fixed a large number of bugs and made some optimizations on functions.
New Functions:
- When browsing others' avatars, add tips descriptions.
Function Optimizations:
- Reduce the volume of the opening LOGO animation.
- The number of free heroes per week has been increased from 7 to 12.
- Optimize the names and descriptions of some heroes.
- Merge similar data in statistics (such as the number of attacks brought by FEARLESS COMBO).
- For the robot takeover mechanism after players disconnect, the time required to trigger it has been adjusted from 3 rounds to 4 rounds.
BUG Fixes:
- Fixed the display issue where the hero's health number was shown as 0 when it was less than 1.
- Fixed the problem that the special effects were occasionally not played when the ADSORPTION BOMB exploded.
- Fixed the problem that the record would be cleared after the BONUS CAP was triggered.
- Fixed the problem that the indication of season victories in the illustrated handbook was not cleared in a timely manner.
- Fixed the problem that there was no sound when leveling up while viewing others' battlefields.
- Fixed the problem that the display of the Lucky Star disappeared after surrendering.
- Fixed the problem that the game settlement failed when surrendering too quickly.
- Fixed the problem that the skill icons of some heroes were missing.
