hey, it’s annie! long time no see, eh..
first of all — thanks to everyone who supported dysto-wanderer. we reached 435 wishlists and 3 pre-orders. for my first game, that truly means a lot!
i made a hard decision to stop working on dysto-wanderer. it started as a learning project, and during buildspace s5 i decided to push it further and try to finish it. but over time i realized the core idea wasn’t strong enough, and i stopped feeling the spark to continue and release it properly.
i don’t want to ship something i’m not excited about. that’s why i'm refunding all pre-orders and posting this announcement.
the good news — i’m not stopping gamedev :) not even close. i just need to change my approach: prototype more, test ideas faster, and only commit to something that truly clicks.
thx again for being here. see you soon ^^
