Captains
Hotfix has been applied today 7 July 2022
- Rewards for PVE (combat) missions increased
- Variety of missions in ports greatly increased
- Loot from NPC ships (open world and mission npc) has been increased so you can fit your ships easier
- Rigging shock requirements increased by 80%
- OW NPC ships will prefer to sail alone or in small groups
- Elite bot damage bonuses reduced
- Hunt and search missions requirements slightly reduced
- OW and Mission bots will rarely sail rare wood ships
- Patrol NPC will have smaller fleets for easier patrols in PVE
- Penetrating leaks water intake (after previous 125% nerf from 6.5 to 3) have been slightly increased to 3.5
Important: Gun splinter damage difference between calibers greatly increased (10x difference) example
Example
- 4lb - Splinter damage 4 points
- 42lb - Splinter damage 42 points
Please report your views on the updated splinter damage difference in discord or here in comments on steam community forums.
2 new perks added
- bloodthirsty - if you sink the enemy (get confirmed kill) cooldown of your crew repairs will reduce by 20 mins
- combat repairs - if you sink the enemy (get confirmed kill) cooldown of your sail/hull repairs will reduce by 10 mins
Perks are currently disabled and will be enabled on Friday 8th July (after final testing)
Explosion damage and speeds are still under review
