Captains
Patch has been deployed
Whats new
- Control perk has been added to all ships with no bow gun ports (no chasers).
- Masts
- Mast HP rebalance. Mast HP is now based on general ship and rig strength and was generally increased
- Ocean 1200hp for lower mast sections
- Cutter has 290 for lower mast section
- The main idea behind this change is to remove dependence on single shots and to require consistent modest amount of damage to rig to demast the ship. (instead of 7-10 shots for a mast every ship independently of its size and overall strength)
- Mast Thickness have been slightly reduced to allow more consistent demasting opportunities at close range.
- Upgrades for mast thickness and mast hp are currently under review
- Mast HP rebalance. Mast HP is now based on general ship and rig strength and was generally increased
- Hull HP
- Hull HP rebalanced based on ship dimensions and displacements. Most ships have received slight or medium buffs, some ships have had their HP reduced.
- Additional hp changes will be applied over the next couple of patches, if necessary.
Other changes
- Fleet attack BR difference slightly reduced to allow a bit large fleets to attack other larger fleets
- Double shot reload slightly improved (time decreased from 43% to 30%)
- Double charge (full charge) reload slightly increased (time increased from 10% to 20%), full charge penetration bonus lowered by 5%
- Long leaf pine yards contracts can now be placed
- Umlauts work now for Prussian ranks
- Light carriages now affect speed
- Fixed the bug allowing splitting the guns into other gundecks
