
With just 6 days left until release on September 11th, we wanted to share how this project began.
It started with a couple — she is the Writer and he is the Product Designer — both award-winning photographers. What began as a playful “what if we tried making something new?” turned into a serious project. Early attempts with generative AI alone failed, and working with 3D artists showed promise but not the quality we wanted.
The real breakthrough came late last year, when our Blender artist finally hit the standard you now see in the game. Along the way we built custom AI workflows to polish and enhance the visuals, always keeping the artistry intact.
The story has been carefully mapped into 15 planned episodes over 5 Seasons. We’ve already rewritten it once for cohesion, but the high-level vision hasn’t changed. Importantly, it is written by a woman, from a woman’s perspective, which gives Sofia’s voice and choices their depth.
What began as a small idea is now a game built with passion, persistence, and the desire to tell a different kind of story with the best visuals we could achieve.
💡 Trivia: The very first storyboard was sketched on a coffee-stained notebook page — that draft eventually became the 15-episode roadmap we work from today.
See you tomorrow for Day 5 of the countdown.
