Alongside the holiday event, we’ve also rolled out a large number of fixes with EA Patch 0.0.3.
The second major update for PIONER is now live! This update introduces the holiday event — help Saint Frost bring the celebration to Wandering Pass.
This update includes a wide range of fixes and improvements. Details are listed below.
New Content
- Holiday event at Wandering Pass
- New world event in the Rogue Wastelands
- Treasure maps added
- Shooting range added
- New district added to Wandering Pass
General Fixes
- Multiple fixes to object names and interactions
- Improved enemy behavior in the prologue
- Improved player navigation during the first visit to the Rogue Wastelands
- Adjusted radioactive pool damage areas in the Bastion raid
- Fixed access to hardcore versions of the Bastion and Havenari Manufactory raids
- Added tutorials for in-game mail and skin terminal
- Removed an invisible barrier blocking chest pickup after completing the Mind Trial in Midlands
- Improved door logic between Bastion raid arenas to prevent players from getting stuck
- Improved audio for world events
- Restored missing subtitles in some dialogues in the Rogue Wastelands
- Fixed an issue where the knight quartermaster granted crafted items instead of recipes
- Fixed an exploit allowing repeated acquisition of servo plates via relogging
- Improved navigation in Mind Trials in Midlands
- Added fast travel points to all world event locations
- Fixed an issue where killing the Father of Ravens did not count toward achievements
- Fixed Russian and English localization text issues
- Disabled experience gain from Havenari Manufactory raid bosses
- Fixed missing equipped gear display
- Global fixes to NPC bullet penetration through objects
- Fixed facial animations on Medium and Low graphics settings
- Fixed incorrect respawn points causing players to spawn underground
- Added new teleport zones in the Rogue Wastelands, Mushroom Plain, and Midlands
- Improved climbing mechanics in trials and quest zones across all maps
- Fixed player getting stuck inside NPC groups at Wandering Pass
- Fixed transition point from Mushroom Plain to Midlands
- Fixed and partially disabled enemies attacking players in transition zones
- Improved performance by disabling background operations
- Disabled shadows on small objects to improve performance
Quest Fixes
- Increased available ammunition in Raven Gorge during The Heart in the Desert
- Moved the daily quest Invasion in the Rogue Wastelands away from the Bomber quest area
- Fixed an issue that could block progression in Overbitten Business
- Enemy kill XP in story missions moved to final quest rewards
- Fixed incorrect quest assignment for Waiting for the Recipient
- Fixed bypassing quest triggers in The Heart in the Desert
- Fixed a softlock caused by using the “Stuck” button during “Take Korney’s Pistol”
- Improved door behavior in Origins to prevent self-locking
- Increased ammunition availability in Origins
- Adjusted removal of excess quest items at the end of Jack of All Trades
Improved Quest Navigation
- Raven’s Shadow
- Man With a Backpack
- Fair Deal
- In Hot Pursuit
- Jack of All Trades
- Dark Ritual
- Hunter and Prey
- Troubled Guests
- Second-rate Midas
Balance Fixes
- Updated fishing balance in Midlands
- Reduced sniper NPC damage in certain open-world locations
- Temporarily weakened the USMG perk allowing critical damage stacking
- Fixed recoil behavior for several SMGs
- Fixed incorrect efficiency values for Mammoth Hunter
- Fixed incorrect damage scaling during weapon upgrades
- Adjusted durability loss rate for Hexagon-23
- Reworked the Mosin Electric Rifle perk
Economic Fixes
- Increased trial chest rewards
- Disabled incorrect mob loot drops in raids
- Adjusted prices for most weapons and armor
- Updated mini-boss and world boss rewards
- Added a small chance to obtain purple components in hardcore Havenari Manufactory
- Updated trader inventories
- Adjusted recipes for certain weapons
- Removed incorrect items from expedition chest rewards
- New PDA variants added to vendors
Visual & Audio Fixes
- Multiple fixes to world event voiceovers across all maps
- Improved audio for “Old Friend’s Lair”
- Fixed animations for the Musket-Revolver
- Improved Musket firing sound
- Improved firing and reload sounds for Pipe Gun, Orc, and Fire Warrior
- Improved dialogue animations for Artemy, Bayan, and Mstislav at Wandering Pass
- Fixed Bayan’s appearance
- Fixed incorrect weapon categorization at the workbench
- Weapon bases can now stack up to 5
- Fixed ADS weapon positioning for AR Topaz-M and Herz-81
- Added paint removal option in the Vault
- Improved vegetation visuals across all maps at different times of day
- Fixed vegetation flickering
- Fixed glowing bushes and grass in Murky Swamps and Midlands
- Fixed overly dark areas and dungeons in Midlands
- Reworked shadowing in Murky Swamps
- Reduced vegetation noise in shadowed areas and during sunrise/sunset
- Numerous visual fixes in Midlands, Mushroom Plain, Rogue Wastelands, Tradeburg, and Ark
- Improved visuals of Initiative Vaults in Midlands
- Improved night lighting in Cemnegorsk
- Enhanced open-world detail in Midlands
- Improved facial animations for several NPCs
- Various visual fixes in the prologue
Gameplay Improvements
- Improved server stability
- Improved friend system
- Added notification for global chat unavailability
- Added inventory overflow visualization
- Improved maintenance notifications
- Fixed early access to hardcore raids
- Fixed player synchronization issues
- Fixed incorrect “OFFLINE” friend status display
- Improved keybinding reassignment
- Fixed team chat availability
- Spanish localization fully completed
