This update addresses issues from the previous trial version and includes the following optimizations:
Removed the debuff restriction during tavern upgrade evaluations.
Adjusted the guild privilege "High Tips":
Old: Extra 500 gold
New: Extra 100% gold
Reworked the guild privilege "Tavern Specialty":
Now, if the menu offers only one type of food or drink, its price increases by 50%.
Reduced the price cut from "Yellow Scorpion Sanction" (anti-price war) from 50% to 20%.
Reworked the item "Fully Booked Day":
Now increases the chance of perfect orders by 30% for the day.
Fixed: Receiving disliked gifts no longer reduces affection after maxing out relationships.
Fixed: Unable to close the tavern when no tasks were available.
Fixed: Upgrading equipment would upgrade all identical equipment simultaneously.
Fixed: Display error when Vine Demon equipment was assigned to drinks.
Fixed: Event host failed to trigger consecutive two-day event effects.
Fixed: Quartermaster could infinitely sell recipes.
Fixed: Unable to equip upgraded gear to employees in the warehouse.
Fixed: Upgrading equipment at max merchant affection would generate duplicate new gear.
Fixed: "High Recruitment" did not correctly increase wages for mimics.
Standardized all tooltip descriptions related to tips.
Fixed: Recipe stat changes sometimes failed to apply effects properly.
Adjusted: The equipment store button now only appears on Wednesdays.
