Hey,
Alex 13 here. We've updated the Demo build and will now focus on the full release (aiming for this Autumn). Demo updates will come less frequently, but are still planned.
Changelog
The cursor is now centered upon enabling cursor mode;
The enemy attributes widget now shows current health/energy and gameplay effects.
Off-screen health bar of the enemy that you are currently facing will now be shown on screen.
Moved Inventory next to Attributes in the manage party screen;
Prettier inventories and spell lists;
Skill header now displays natural and bonus skill levels separately;
Optimizations that should reduce CPU load a lot;
Default FPS target is now 30.
