New Content
Added a notification for successful or failed city defense in [Conqueror’s Path]
Adjustments
Adjusted the Attack Interval reduction effect provided by each [Shi-Xin Dragon Gunner] in the [Shi-Xin Pavilion Young Master] Ability from 3.5% to 3% in [Legend’s Journey]
Adjusted the affected target of the [Rising Sun] Ability from [Prayer] Soldiers to [Warrior] Soldiers in [Conqueror’s Path]
Decreased the material cost for recruiting [Legendary] quality Soldiers from 25 to 24 in [Conqueror’s Path]
Adjusted the special effect of the [Sasin] Weapon to "grants additional Energy Attack bonus” in [Conqueror’s Path]
Removed morale-related effects in the [Unsheathed Blade] Skill in [Conqueror’s Path]
Removed enhancement effects on summons in the [Killing Order] Skill in [Conqueror’s Path]
Adjusted skills [Arcane Art: Life Fission], [Scorching Marsh], [Hollow Heart], [Sands of the Second Dynasty], [Void Prison], and [Mockery] from the percentage attribute modifier to fixed value attribute modifiers.
Bug Fixes
Fixed an issue where the [Phoenix Dance] and [Cross-Border Cooperation] Abilities were not working properly in [Conqueror’s Path]
Fixed an issue where the [Soul Devourer] Ability had an abnormal effect performance in [Conqueror’s Path]
Fixed an issue where equipping the [Weichuan Golden Plume] did not properly provide additional Leadership in [Conqueror’s Path]
Fixed an issue where the appearance of [Stirl Warlion] and [Stirl Royal Warlion] Soldiers' appearance was improperly displayed in [Conqueror’s Path]
Fixed an issue where the defending strongholds would be disabled under certain circumstances in [Conqueror’s Path]
Fixed an issue where the City Tactics could be improperly used under insufficient resource circumstances in [Conqueror’s Path]
Fixed an issue where AI behavior was abnormal in the late game in [Conqueror’s Path]
Fixed an issue where the [Dragon's Gaze] Skill special effect was improperly displayed in [Conqueror’s Path]
