The environments and gameplay are progressing well, but one area still doesn't yet match the quality we think the game deserves: our facial animations during voiced dialogue.
This is the difference in quality between what we have now and what we'd like to apply throughout the entire game:

As Elflock is still a passion project without a publisher, we're asking the community if you'd like to help us unlock this next improvement.
We're just €500 short of making this specific upgrade for the upcoming demo. That will cover the facial motion capture sessions we need.
If you'd like to help, you can donate here: https://elflockgame.com/

Every contribution helps, no matter the size.
As donations come in, I'll post progress updates here and answer every question you may have!
So feel free to ask anything you're curious about!
Thank you so much for helping make Elflock better. We truly wouldn't be here without all the support you've given us! 🩷
Here's a little behind-the-scenes clip from one of our previous motion capture sessions:
