Hi everyone, I'm Neo~
This is the monthly work report.
I'll introduce our work content over the past month.
First, we completed the seaside restaurant and its supporting supply chain.

Below is an introduction to the progress of the Community System.
After the official community update, a prompt box will appear each time you open the game, asking players if they want to switch to the new community system. Of course, the old system will also be fully preserved, depending on the player's choice.
After choosing to switch to the new community system, materials will be refunded based on the number and level of all houses already built.
And players need to go to the new community map scene to build new houses for homeless villagers.
In the new community, you can easily select any house to change its position, choose your preferred layout, and view its detailed information and villager status.
There are 4 functional buildings in the community that affect villager houses within their range: the Community Activity Center, the Small Clinic, the School, and the Community Canteen.
The Community Activity Center provides Satisfaction to villagers within its range.
The Small Clinic can treat and prevent illness for villagers within its range.
The School has a chance to increase the Ability Value of villagers within its range and a low chance to remove Negative Traits from villagers within its range. (Judged once daily)
The Community Canteen effectively reduces the chance of Food Poisoning for villagers within its range and has a chance to reduce the Food Consumption of villagers within its range. (Achieved through the Traits of villagers working there)
These four buildings require four new types of villager occupations: Teacher, Doctor, Community Administrator, and Canteen Staff.
(The Salesperson here is for temporary testing; in the official update, it will be the Teacher profession working in the School)
Villagers will be affected by many new factors from different sources, which will calculate their Satisfaction and Work Efficiency.

Players need to consider how to reasonably layout the community to provide a better living environment for the villagers.
Players need to build Small Clinics to prevent villagers from getting sick and build Community Canteens to prevent villagers from food poisoning.

That's all for this work report. The community system overhaul still needs time to complete; it's indeed a significant amount of work, requiring rewriting many interfaces. Thank you for your support and patience.
See you in the next work report~
