Fixed a bug where the initial guiding storyline might not end correctly when using a gamepad.
Modified the key - input logic of the recipe development panel.
Added keyboard and gamepad key prompts to the recipe development panel.
Improved the highlighted selection display effect of the recipe development panel.
Fixed a bug in the key - input for selecting the recipe illustration in the recipe development panel.
Fixed a bug where the gamepad prompt box on the warehouse page conflicted with the filtering buttons.
The newbie guiding panels (planting, recipes, fishing, road signs, etc.) can now correctly receive keyboard and gamepad inputs.
The Mid - Autumn Festival mooncake panel can now correctly receive keyboard and gamepad inputs.
Added keyboard and gamepad key - input prompts to the game's initial interface.
Modified the highlighting effect and logic of the character - creation page at the beginning of the game.
Fixed a bug where the game's initial interface failed to correctly respond to key and gamepad inputs.
Fixed a bug in the incorrect preview of the protagonist's back view on the game's initial interface.
