Following on from last time, we've added auto defense modules and made corresponding modifications.
Additions
- Module: Bullet Timer is an auto defense module that creates a field that primarily slows down the speed of bullets from ballistic weapons.
- 🐈Module: Star Shooter is an auto defense module that intercepts guided projectiles.
- Skill: Secondary Burst causes a small explosion when an object is destroyed.
- Skill: Space-Leaping teleports guided projectiles from homing weapons immediately after they are fired.
- Added various derived modules for auto defenses.
Modifications
- Auto defense modules are now shown in hit rate statistics.
- Improved the interaction between Break Limit and auto defenses.
- Adjusted the difficulty of learning some skills.
Bug Fixes
- Fixed: In First Cat mode, Vending Machines can occasionally drop items that cannot be used.
Changes marked with 🐈 were inspired by user feedback. Thank you for your participation!

