Bug Fixes
- Wizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes.
- Fixed a bug with glitchy Wizard's Robe appearance.
- Added health drain mechanics for Idle Mode on The Reaper Boss Fight
- Fixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight.
- Fixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu.
- Fixed a bug with stats for non-damage stats displaying incorrectly.
- Fixed a bug where certain offhand models didn't clear after being unequipped.
Balance Changes
- Reduced the amount of damage health drain mechanics do on Idle Mode as well as increased the duration between health drain attacks for both Father Alaric and The Reaper.
- Removed HP5, Lifesteal, and Critical Strike stats from Wizard's set.
New Mechanic: Soulshield
This new mechanic is intended to create value for the following stat categories: HP5, Max Health, Lifesteal, and Armor.
Simply put, excess life gain, either in the form of Lifesteal or HP5, can provide a "Soulshield" equivalent to half of your Max Health value. At the end of a boss encounter, the total value of this shield is sacrificed to Varkul, in exchange for an increased chance at gaining loot!
New Tutorial
It's high time I finally created a tutorial for the game. It isn't as in-depth as it could be, but it should be enough to understand the basics of combat.
New Items
- New Rare Weapon: Bloodletter's Scalpel
- New Rare Offhand: Health Potion
Upcoming Changes:
The following changes are coming soon!
- New Stat: Attack Speed - This stat is exclusively for Idle Mode only and increases the rate at which your character attacks in idle mode.
- New Stat: EXP Gain - This stat is intended to work with the new Combat Level & Experience System. It will increase the total experience gained from kills & boss fights.
- New System: Combat Level & Experience - This system will allow players to level up Gideon Rageblade, assigning a point to certain stat categories with each level up. We will also introduce a new leaderboard for player levels.
- New Items: Combo Books - Bosses & Playtime generators will have a chance to drop a rare book that will add the combo to the players combo book, as well as enhance its damage output.
