**Latest Update Highlights**
We've restructured core combat mechanics and item systems to refresh your experience! Key changes include:
### 1. Block System
- **Perfect Block** and **Panic Block** removed from default actions
- Increased damage reduction during blocking
- Blocking/Being hit no longer generates **Momentum** for skills
### 2. Counterattack Revamp
- **Counter** gauge now scales with enemy attack damage
- Can activate Counter even while staggered
- Full Counter gauge: Instant **Stamina** recovery + massive Momentum boost
- Counters grant same damage reduction as blocking
- Enemy Counter gauge unaffected by your counters
### 3. Posture Breakdown
- Slower natural **Posture** recovery
- Extra damage when entering **Breach** state
- Breach state: Clears Counter gauge & all Momentum
- Faster Posture recovery during Breach, but:
- No Momentum generation
- Can't block until fully recovered
### 4. Item System Overhaul
- **Block-related items** redesigned:
➔ Focus on damage reduction/survival boosts
- **Posture items**:
➔ Adjusted numerical values
➔ Enhanced Breach-state potions
- **Counter-triggered effects** rebalanced
- **Equipment categories**: Helmets/Shields/Armor (replaces Armor type)
### 5. Multiplayer Upgrade
- Smarter matchmaking:
➔ Prioritizes opponents with similar W/L records
➔ Enemy IDs now visible
➔ Real-time data updates for competitive modes
- New victory rule: Simultaneous death in Exploration/Trials counts as win
**Visual Updates**
- Redesigned skill effects:
Super Armor (gold) / Counter (blue) / Posture Break (red)
**Jump in now** to experience more strategic combat and fairer PvP matchmaking!
- News and updates
- Wretch: Divine Ascent
- Version 0.0.9 Update
Source: Steam Community (opens in a new tab)
