Hello Chefs!
Welcome to the first update from Kokoro Kitchen! We are very excited to share some new areas with you and updates on the previous spaces. This recent screenshot update includes showing off the farm, the preparation station room, the bedroom, and the starting screen. Honestly, finally having a starting screen in the game is huge - the game finally feels real!
We are working hard to give each space a little bit of juice - adding sound FX, music, little bits of animation here and there - so that our first playtesters can get a true sense of our vision. In the coming weeks, we intended to show off a little game play video - and our to do list before then includes:
- Finalizing the day/night cycle
- Updating the merchant system - including adding in our adorable Merchant NPC
- Incorporate additional functionality for purchasing upgrades & new recipes
While many of those systems are already build out in the code (YAY Leaf! He works so hard <3), we finally have some 3D asset to use and can start actually making more recipes - like the Katsu Sandwich and all our sushi options!
As for our timeline moving forward (and when you get your hands on something playable) here is what you can expect:
- Late March: Playtesting begins! It will likely be a little rough and we would appreciate all the feedback to help us polish it up before we release our first demo!
- Summer Steam Next Fest: First big Demo launch!!
- October: Game release!
Please keep in mind, we both work full time while making this game and, though we put out heart and soul into it every spare minute we have, this timeline may change as life/work things take their toll.
If you are interested in being a playtester - or just hanging out with us devs - please join our Discord! (You'll find the link on our steam page).
Appreciate you!
Axie & Leaf
