Added
- Added Anomaly's modifiers (one pick after each boss, for a total of 4 during a run)
- Added option to disable meta-progression and play with all the content from the get-go
- Now playing a new music track during boss fights: United We Fight
- Added 6 new regular enemies and 2 new bosses
- Added a short tutorial to explain the basics at the first run
- All enemies and bosses have new and better 3D models
- Added a journal with stats, achievements, and entries to unlock
- Modified audio options to have separate sliders for UI and gameplay sound effects
- Added short cutscenes at bosses' spawn and death
Changed
- Runs are now 26 waves long (including 5 bosses)
- Improved the attack patterns of the 3 already existing bosses
- Improved some sound effects for enemy shooting and waves
- Many improvements and polish to the UI and HUD (panel backgrounds, buttons, input icons, etc)
- Improved the visuals and sound effects of mines
- Mines now take more time to explode the longer they travel
- Tweaked the space backgrounds colors for further waves
