General Fixes & Improvements:
- Melee Animations: Fixed an issue where melee enemies would run toward the player with their hands still down.
- Physics Assets: Added physics materials to map assets for more realistic footsteps and bullet impact effects.
- Footsteps Sounds: Introduced new footstep sound effects for mud, metal, wood, gravel, and dirt surfaces.
Gameplay Adjustments:
- Melee Attacks: Adjusted to have a wider area of effect for better combat consistency.
- Loot Boxes: Reworked the opening sequence and added a new open sound effect for better feedback.
- Rolling: Added a dedicated rolling sound effect for improved immersion.
UI & Weapon System Updates:
Weapon Menu:
- Now features a comparison system that highlights differences in damage, fire rate, deflection, and magazine size when hovering over weapons compared to the currently equipped one.
- Added a magazine size indicator in weapon details.
- Expanded weapon information for better clarity.
Audio & Visual Enhancements:
- Consoles: Updated with a new mesh, information indicator, and use sound effect for better interaction.
- Enemy Death Sequence: Changed from dissolving effect to a fast scale-down effect for improved visual impact.
- Sound Settings: Reduced ambient and music volume by 50% for better balance.
We’re constantly working to improve Frontline Fury: Trenches, Mud & Blood and would love to hear your thoughts! Join our Discord community to share feedback, report bugs, and connect with fellow soldiers:
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Your input helps shape the battlefield—see you on the front lines!
