CHANGES, ADDITIONS & BUGFIXES
Added a system that will start a voting, whether or not to start a boss fight once a players enters the boss area. if everyone accepts, all players are teleported to the bossroom, if not, they stay where they were and the fight is canceled.
Fixed an issue with Boss Sharr Ishkun's thrown up egg: it sometimes left it's toxic puddle in mid air instead of on the ground.
Added a variation for Boss Sharr Ishkun's thrown up egg skill: sometimes the egg won't leave a toxic puddle on the ground but actually spawn pest crows that attack you.
Some players reported issues when leaving a coop run that some achievements were not properly unlocked or characters being gone - to prevent this, we now made sure that the clients leave first and in the end the server wraps up the session and leaves last.
Changed "Respawn Device" name to "Respawn Shrine" since it's referenced as a shrine in game text.
Added visual variations for rings, necklaces and capes ( no ai designs, but modelled and rendered as with all the other icons).
We had a single sound for various, mostly "problematic" situations, for example:
the inventory is full and and the player tries to pick something up
player tries to perform a skill without having enough mana
not having the minimum amount of stamina when trying to block, sprint...
evading an attack and thus fully preventing any damage
So for all these cases we have added individual sounds now, hopefully enabling you to learn what's going on without having to check your inventory or mana/stamina bar etc..
Added sounds for interacting with level transition actors (for example the door in the canyon that leads to the temple or the portals that open up after slaying a boss).
There was a nasty bug that would prevent you from using any skills after you evaded and performed an attack at the same time. the only way to reset this was to get stunned, but the bug is fixed now.
Another nasty bug with desert spiders: when you killed them while they were still spawning, they were sometimes able to land another attack on you while still being invisible/underground.
Clients were not able to leave the dungeon on their own, this has been fixed.
Being stunned while attacking would sometimes not show the stunned pose on your player but rather the last attack animation. This has been fixed.
Steam friend invite and steam join a friend's game fixed.
