Another fix / safety measure for inventory logic,
All game versions (internal, demo, release) now have their own save games and can't be exchanged with each other,
Default audio levels (volumes) set to:,
MASTER to be 50%
MUSIC to be 50%
EFFECTS to be 75%
AMBIENCE to be 75%
Bonus for magic find (from traits and items), which improves the chance to get loot of a higher quality, will now take the group average value for the calculations, whereas,
Bonus for XP gain (from traits and items) only counts for your own character. that being said, remember that XP is shared, but split. Example: as a solo player, a Desert Spider gives 3 XP points. When playing as a duo, every players receives 1,5 XP points instead, regardless how fart apart they are and who did the killing blow. yet again, xp gain bonus is based in these base XP points.,
From now on level up VFX are only shown for your own character as it was quite disturbing when playing with several players and they all leveled up at the same time while being in combat,
There was an issue with stacking potions when interacting with your stash while being in a dungeon, this has been resolved
- News and updates
- Varthos - Heir to the Throne
- 11th of July 2025, Changelog
Source: Steam Community (opens in a new tab)
