-Changed J-hop and Nollie Input so they need to be zeroed after performing one. This prevents accidental Nollies on landings
-Improved the Rewind system a bit
-The player does not start stuck in a crumpled Position
-Fixed Input issue from last build
-Trick physics changes slightly. Just slightly. Fine, I will elaborate. The translational differences between the human and the vehicle when performing a trick were contracting with no forces before, and now they are.
- News and updates
- Mash Box
- Fixes, Updates... Fixes.. Updates. Lets GO
Source: Steam Community (opens in a new tab)
