- Villagers will now always move to a nearby tile with resources. I had previously made it so if you move them the be idle they would say idle, but that made it feel like a bug (especially if they were idle at the start of the day and a nearby tile got new resource). So I hope this will now be a bit more consistent.
- Fixed some input bugs with the tech tree, options menu, and setting screen
- Fixed some bugs with the Continue Run system where you would not be able to loot a relic and the RNG would not use the same seed as the run
- Added sound effects and animations to the relic loot screen and villager creation panel
- News and updates
- Hexagod
- Build 2 Hotfix #3
Source: Steam Community (opens in a new tab)
