Dear Managers,
We have just released a new patch to address several issues.
Here are the changes included:
Multiplayer
- Storage was not being deducted when a guest placed a food order
- If a guest disconnected while holding an object, it was destroyed
- Fixed sprint replication, which could cause desynchronization
- Fixed replication when a guest was holding an object, which also caused desynchronization
- Deliveries could occur in parallel on the guest side
- Placing dishes from the tray caused issues
Other
- Fixed the placement of boxes in the truck
- Increased running speed
- Increased tolerance for interacting with bar bottles/machines — it's no longer necessary to be directly in front
- Reviewed supply prices
- Fixed an issue where clients would leave if too many dishes were disabled
- After quitting a session, the "Load" button on the main menu no longer appeared
- Fixed translation issues
If the game crashes at launch, try starting it with DirectX 11.
Also, make sure to update your graphics drivers — it's an important step.
Feel free to join us on Discord if you encounter any bugs or crashes. We're doing everything we can to resolve them as quickly as possible!
