Features
Added a new experimental map with moving platforms, breakable props, and doors for testing only
Added new visual effect when switching weapons
Added new sprinting effect with anime-style speed lines
Changes
Improved character movement on the ground after landing
Improved air dashing so it feels faster, snappier, and better suited for chaining jump
Players can now switch weapons while reloading
Fixes
Fixes incorrect projectile position when firing while being crouched
Fixes cases where bullet collision detection behaved incorrectly
