Hey Rangers, here's the patch notes for v1.0.2!
- Cutscenes and cinematic sequences are now skippable by holding down E (or X if you're using an Xbox controller)!!
- Fixed an issue with the intro cutscene where the camera would lag behind if you went to the gate too quickly.
- Fixed the checkpoint in the final chase to make sure nobody accidentally spawns below the map.
- Fixed an issue with video files not playing properly. (Some may still display as a white screen, please bear with me while I try to fix this in a future update.)
- Chester is now a bit more balanced in the final chase sequence (a bit slower, and also spawns further behind when Simon breaks the glass.)
- Moved the checkpoint in Ranger Gifts to be a bit further away from any squeaky toys, as to allow a safe spot for the player when loading the save.
- Squeaky toys in Ranger Gifts can now be squeaked even if Chester is going towards the location of a previous squeaky toy.
- Chester's AI should be a bit less scuffed now. [In other words, he can no longer teleport out of the map...]
- Jumpscare-related audio should properly be able to be adjusted in settings.
- The second-final cutscene now has audio that wasn't present before.
- Fixed the interact screen visual not appearing after doing a Ranger Conduit or using the Speaker System.
- Fixed the hint visuals not appearing by default (if you haven't changed them in the Gameplay settings)
- Readjusted the height of the Speaker System to make Vera less short when looking at it.
- Made it more clear what you're supposed to do in the final chase (the locked door).
- I kinda forgot that Chester was a Chimpanzee when developing the game. Removed his tail.
- Added the input icon for interacting when looking at an interactable.
- Sensitivity is able to be reduced a bit lower now.
- The bike bell in the intro is now ringable. :)
Next two updates will probably be smaller bug fixes and QoL updates, just to help with the wait for the next major update that'll re-do the entire audio system, subtitle system and all of the in-game animations! I'm really hoping with that update, I can get some subtitle translations done too, but we'll see! (It'll happen eventually though 100%!!)
Thank you for your continued patience, and I hope you enjoy the new patch!
- Daniella Garner
