Hey Rangers, here's the patch notes for v1.0.1!
- Simon's AI has been reworked, he now patrols around the Simon Sector without being able to camp at any given Ranger Conduit.
- Chester's AI has been reworked as well, hopefully he's less frustrating to deal with.
- Jumpscare Alerts have been changed, they should be a little more jarring but fair.
- Screen visuals for being pursued by an enemy has been adjusted.
- Using a Ranger Conduit for the first time has a pop-up tutorial explaining how to use it.
- Failing the Ranger Conduit now alerts Simon or Chester to your whereabouts.
- The door breaking sequence in the final chase has been overhauled.
- Fixed collision of rubble in the Simon glass breaking hallway, so you can't skip that cutscene.
- Simon and Chesters' lines are less common and repeated now.
- Tape recorder collectable in the final chase now stops when you initiate the ending cutscene.
- The tape recorder dialogue now has English subtitles.
- Pausing when hiding doesn't make you stuck anymore.
- Invisible walls in the Simon Sector aren't as limiting when powering the Ranger Conduits.
- Fixed the audio timing for Laurel's Ranger Radio training video.
- Fixed the pause menu requiring you to press escape again to resume.
- Collectables are a bit more visible now.
- Fixed some minor visual issues.
- Vera is now a bit shorter.
I'll be doing more updates asap, please keep the bug reports coming!
Thank you!
- Daniella Garner
