- Fixed a bug where the [Ascension] module can't be unlocked
- Fixed a bug where enemies would be knocked out of the screen.
- Enhanced the knockback effect of ranged weapons
- Set the [Ascension] condition to wave 50
- Reduced the cost of unlocking module slots
- Fixed module description issue
- [Shooting Sword] is now affected by the number of [Sword].
- News and updates
- Idle Tower Defense
- [v1.0.12] Update Log
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
