- Player
- Fixed Parrying not restoring Energy
- Blossom Wind Style & Shrine Maiden Style: Added a split second of additional invincibility at the end of Dashes
- Elite Style: Fixed energy regeneration disable time from Dashing lasting longer than intended
- Most Aim-type Scrolls will now prioritize crosshair direction over Miko's direction (e.g. while direction is locked during Gohei Attacks)
- Slight adjustments to enemy spawn weights
- Adjusted Equipment
- Simple Sealing: Reduced cooldown to 10 seconds, and cooldown will no longer be reduced when strengthened
- Psycho Star: Added additional effect - Combo is partially preserved upon getting hit
- Kagura-suzu: 35P and Kintoki familiars are now susceptible to contact damage
- Fixed the effects of enemy parryable attacks activating when enemy is already defeated
- Excluding tracking, undiscovered Bosses will now always be prioritized over defeated Bosses
- Fixed entities sometimes playing the wrong animation
- Journal will now keep track of total enemies defeated (does not apply retroactively)
- Fixed characters in Shrine being highlighted while cursor is invisible (i.e. while using Gamepad)
- Added new help entry for Heat; moved over some information from the Scrolls entry
- News and updates
- Elite Exorcist Miko
- Demo Update v0.4.11
Source: Steam Community (opens in a new tab)
